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Concept Stills
Ω So I think I have a better idea of how I want the game to feel. At least I think I nailed down some of the concept aesthetics and sound down. I'll share a couple of amazing photos/renders below of my vision. They just look so cool. I wish I could explain the music I plan to use but am not really able to upload it here. If I find something similar sounding on YouTube or whatever I will share that.
New Project: Omega
Ω Created a new project titled "Omega". Imported a ton of stuff to this project from the Unreal marketplace. Bought a few new assets as well recently for 50% off. Hopefully they make my life a tad easier. Still not entirely sure what I want this game to be about, but I know the following: Don't want it to take place on Earth Should look and feel pretty desolate Brutalist architecture with organic forms That's all I got so far. Definitely want to add surreal elements. I don't know if this should be 1st person or 3rd person yet. Thinking a mix between the two depending on what you are doing in-game. Time to start merging some of my old assets and code. Wish me luck.










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