Onwards to 3D modeling!


Okay. Time to make some buildings in 3DS Max. This is all I have so far. It took me longer than I had hoped to get this far, but it looks much better in Unreal Engine. 

Although when I import it, I have to manually move everything around. A little annoying so I guess I will just have to reset all my assets in Unreal to their new positions. 


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